Difference between revisions of "S-64/Painting Resources"
< S-64
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* [https://shergoodaviation.com/aircraft/s64/s64-aomap-full.png s64-aomap-full.png] - Full Ambient Occlusion map. | * [https://shergoodaviation.com/aircraft/s64/s64-aomap-full.png s64-aomap-full.png] - Full Ambient Occlusion map. | ||
− | + | === Name Plates === | |
A separate name plate prim is used for the traditional aircraft name on the nose of the aircraft. The default texture is 512x256 with name shown with a transparent background. Use the name "name" in the SA paint bucket. If no "name" texture is supplied, the name prim will be left unmodified. | A separate name plate prim is used for the traditional aircraft name on the nose of the aircraft. The default texture is 512x256 with name shown with a transparent background. Use the name "name" in the SA paint bucket. If no "name" texture is supplied, the name prim will be left unmodified. | ||
=Pods= | =Pods= |
Revision as of 03:55, 4 August 2021
SECTION 10. PAINTING RESOURCES
Contents
1 Aircraft
1.1 Files
Base files for the S-64 paint can be found here:
- S64Paint.xcf - Main Paints
- s64-name-plate.xcf - Name Plate Template
- rotor.png - Rotor Texture
- rotor-uv.png - Rotor UV
- rotorBlur.png - Rotor Blur
Alternatively, you can download the raw images for the layers here:
- s92 flashing.png - Text and other markings.
- s64-trim.png - Trim lines.
- s64-rivets.png - Rivets.
- s64-walkway.png - Walkway on top of helicopter.
- s64-baseColor - Base color of paint.
- s64-uvmap-full.png - Full UV map.
- s64-aomap-full.png - Full Ambient Occlusion map.
1.2 Name Plates
A separate name plate prim is used for the traditional aircraft name on the nose of the aircraft. The default texture is 512x256 with name shown with a transparent background. Use the name "name" in the SA paint bucket. If no "name" texture is supplied, the name prim will be left unmodified.