Difference between revisions of "S-64/Painting Resources"

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(Aircraft)
(Files)
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Base files for the S-64 paint can be found here:
 
Base files for the S-64 paint can be found here:
  
* [https://shergoodaviation.com/aircraft/s64/S64%20Paint.xcf S64Paint.xcf]
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* [https://shergoodaviation.com/aircraft/s64/S64%20Paint.xcf S64Paint.xcf] - Main Paints
* [https://shergoodaviation.com/aircraft/s64/s64-name-plate.xcf s64-name-plate.xcf]
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* [https://shergoodaviation.com/aircraft/s64/s64-name-plate.xcf s64-name-plate.xcf] - Name Plate Template
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* [https://shergoodaviation.com/aircraft/s64/rotor.png rotor.png] - Rotor Texture
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* [https://shergoodaviation.com/aircraft/s64/rotor-uv.png rotor-uv.png] - Rotor UV
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* [https://shergoodaviation.com/aircraft/s64/rotorBlur.png rotorBlur.png] - Rotor Blur
  
 
Alternatively, you can download the raw images for the layers here:
 
Alternatively, you can download the raw images for the layers here:
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* [https://shergoodaviation.com/aircraft/s64/s64-uvmap-full.png s64-uvmap-full.png] - Full UV map.
 
* [https://shergoodaviation.com/aircraft/s64/s64-uvmap-full.png s64-uvmap-full.png] - Full UV map.
 
* [https://shergoodaviation.com/aircraft/s64/s64-aomap-full.png s64-aomap-full.png] - Full Ambient Occlusion map.
 
* [https://shergoodaviation.com/aircraft/s64/s64-aomap-full.png s64-aomap-full.png] - Full Ambient Occlusion map.
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==== Name Plates ===
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A separate name plate prim is used for the traditional aircraft name on the nose of the aircraft. The default texture is 512x256 with name shown with a transparent background. Use the name "name" in the SA paint bucket. If no "name" texture is supplied, the name prim will be left unmodified.
  
 
=Pods=
 
=Pods=

Revision as of 03:55, 4 August 2021

SECTION 10. PAINTING RESOURCES

1 Aircraft

1.1 Files

Base files for the S-64 paint can be found here:

Alternatively, you can download the raw images for the layers here:

1.2 = Name Plates

A separate name plate prim is used for the traditional aircraft name on the nose of the aircraft. The default texture is 512x256 with name shown with a transparent background. Use the name "name" in the SA paint bucket. If no "name" texture is supplied, the name prim will be left unmodified.

2 Pods